mood - the vibe or feeling a reader gets from the story, hyperbole - extreme exaggeration (ex: I am so hungry I could eat a horse.)), metaphor - a comparison of two unlike things; not using like or as, simile - a comparison of two unlike things but the words like or as are used, personificiation - giving human characteristics to objects not alive, symbolism - an object has meaning behind it (doves represent peace), allusion - idea of historical, cultural, literary, or political significance used in a story to help readers connect (ex: strength like Hercules), irony - a phrase that means the opposite/sarcasm (ex: "I love math! When in fact the person hates math.) , dramatic irony - when the audience knows more than the characters in the story, flashback - a scene in a novel that is from the past and is important to the plot, imagery - descriptive language/sensory details that help the reader understand the plot more, foreshadowing - something happens in the plot that indicates a later event will happen that is related to that reference, idiom - a phrase or expression in a specific language or culture whose meaning cannot be understood by the literal meanings of its individual words (ex: break a leg), perspective - a particular attitude toward or way of regarding something; a point of view, tone - the author's or narrator's attitude toward the subject, audience, or a particular situation, which is conveyed through word choice, and sentence structure., onomatopoeia - sound effect words, such as: "ouch, bam, smack", alliteration - the repetition of sounds or letters (ex: Sally sells seashells by the seashore.),

Leaderboard

Visual style

Options

Switch template

Continue editing: ?