1) What must be true about the Technical Methods used in the Gimmick, Reveal, and Razzle Dazzle Effect? a) They can all be the same b) They must each be different c) They must all use electricity d) They must all use physics 2) What are examples of Technical Methods? a) Chemistry, computer science, electricity b) Hydraulics, mathematics, mechanical engineering c) Physics, structural engineering d) All of the above 3) What two scoring areas do teams earn points in for their Technical Methods? a) Creativity & Humor b) Technical Design & Technical Innovation c) Safety & Visibility d) Originality & Teamwork 4) Can teams still earn points if their Technical Methods are not successful? a) No, failed methods score zero b) Yes, they can earn points for design and innovation c) Only if the Appraisers allow it d) Only if the Gimmick works 5) Who must design and build the Gimmick, Reveal, and Razzle Dazzle Effect? a) Parents and Team Managers b) Team members, using their own ideas and skills c) The Appraisers d) Professional engineers 6) How are commercially produced items considered in scoring? a) They are scored as-is b) They are ignored c) Only the team’s changes or additions are considered d) They are not allowed at all 7) Which earns more points for Technical Design and Innovation? a) Methods with less direct team member involvement b) Methods with more direct team member involvement c) Methods that only use recycled materials d) Methods that repeat another team’s idea

I CC. E. Technical Design & Technical Innovation

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