Fighter: Strong in combat, Limited magic, Damage dealer, leader, Wizard: Good with magic, Low defense, needs preparation time, Support, problem-solver, Rogue: Fast and sneaky, Not always good at teamwork, Scout, damage dealer, Cleric: Can heal, good with magic, Needs preparation time, Healer, support, Bard: Inspires and helps teammates, some magic, Doesn’t have the most powerful attacks, Support, leader, Ranger: Good at survival, Weak in close combat, Scout, problem-solver,
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DnD 5e - Compare the classes
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Crissgm
Teens
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DnD
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C1
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