Cutting-edge innovation - The most advanced and pioneering developments in a field., Automation culture - A societal embrace of machines and systems that perform tasks with minimal human input., Gamification of daily life - Applying game-design elements to non-game activities, often seen in tech products., Techno-optimism - The belief that technology will solve major social or environmental challenges., Otaku-driven innovation - Innovation influenced by fan communities and niche tech/geek culture., Human-robot coexistence - The integration of robots into everyday life in a way that complements human activity.,

Class 22 - B2 Upper Intermediate - Japanese Tech Culture

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