Testing - The process of checking a program for errors by running it with various inputs to ensure expected outcomes., Trace Table - A tool used to record the values of variables step-by-step during a dry-run of an algorithm to identify logic errors., Dry Run - Manually going through the logic of a program with sample data to find errors without using a computer., Syntax Error - An error in the code that violates the programming language's rules; the program cannot be compiled or run until fixed., Logic Error - An error where the program runs but produces incorrect results due to flawed reasoning in the code., Runtime Error - An error that occurs while the program is running, often due to unexpected user input or invalid operations like division by zero., Normal Data - Input data that is within the expected range and format., Abnormal Data - Input data that is outside the expected range or is of the wrong type., Extreme Data - Input at the very edge of valid input ranges (e.g., minimum and maximum values)., Boundary Data - Input that tests the exact edges of valid input, as well as slightly invalid inputs just outside the acceptable range., OUTPUT Statements - Used within code to display variable values and track program behavior during testing., Trace Table Columns - Include variable names, their values during each iteration, outputs, and user inputs., Iteration - Repeating a sequence of instructions in a loop., Variable - A named location in memory, Output - The result or feedback given by a program., Prompt - A message displayed to the user to request input., Check - An evaluation step used to detect an error or confirm correctness of a program operation.,

Unit 8 Algorithms - T6 Testing & Trace Tables - Match Up

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