1) Which elements are not covered by copyright? a) Movies b) Music c) Ideas d) Graphics 2) Copyright Design and Patents Act 1988 is used to protect media assets, in particular - a) When downloading b) When viewing 3) Which of these is not a media asset? a) Video b) Controls c) Audio 4) How should we obtain media assets? a) Source, make and download b) Record, make and download c) Source, capture and create 5) Identify the media assets found in games a) Audio, video and text b) Audio, resources and windows c) Graphics, audio and resources 6) Audio assets are - a) Music, sound effects and text b) Background music, sound effects and speech 7) What is an offence, that you can do with a media asset if you have not got permission from the owner? a) Bookmark the asset b) View the asset c) Sell the asset 8) Identify software editing tools for video a) frequency and noise reduction b) Tilting and cropping 9) Identify software editing tools for Graphics a) Fade and pitch b) Cropping and FillShape 10) As a sound editor, what tools would you make use of if you were making a media asset for a game? a) Cloning/Transition b) Reverse/Fade Out 11) Name the common tools available over lots of software to produce media assets a) Save, Open, Cut, Copy, Paste b) Open, Save, Cut, Copy, Echo 12) What is a variable used for in a game? a) To keep track of a score b) To count the score c) To store the score 13) What category of software could you use to make a game? a) Presentation Software b) Word Processing Software c) Visual programming Software 14) Educational programming environments are increasing in schools. Identify one here a) Microsoft Word b) Microsoft Paint c) Scratch

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