1) STEAM is mainly building stuff and seeing what happens. a) True b) False 2) The best way to teach STEAM is to a) Tell students each step to do b) Allow students to explore materials first c) Just let them do whatever they want 3) You don't need to give students roles for group work.We a) True b) False 4) Which is a way to encourage participation in STEAM? a) Discourage making mistakes b) except only one way of doing things c) value ideas and mistakes 5) What process do we use to complete challenges in STEAM? a) Engineering Design Process b) Critical Thinking Process c) Guessing Process 6) What kind of assessment do we use in STEAM? a) teacher-made b) self c) peer d) All of the above 7) Which of these is important in when teaching STEAM? a) good equipment b) A quiet classroom c) Organization 8) Giving students time to test and improve their designs is important. a) True b) False 9) Which of these can help students learn in a different way? a) modifying challenges b) extension activities c) hands on manipulation of materials d) All of these 10) We use the STEELS standards to frame our curriculum in STEAM. a) True b) False

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