World - The place where students go to build and can save their work as a file that shows up in My Worlds., Inventory - The pop-up menu that a student uses to select and manage items carried in their hotbar., Library - Where all classroom build challenges and lessons are located within the Minecraft Education game or on the website., Starter Worlds - Blank templates to help get started creating lessons in Minecraft Education. Biomes, specifically, are regions distinguished by unique geographical features, plants, and animals., Build Challenges - Worlds in the in-game library that have specific prompts and objectives to build a solution to the prompt, like the Build a House Challenge in this Module., Block - The basic unit of structure in Minecraft., Movement - a game mechanic that allows the player to travel from one Block to another. Students use their mouse or trackpad to move their player's head and the W, S, A and D keys to move forward or backwards., Mine - Destroying a block., Place - Adding a block. Blocks are placed wherever your cursor is pointed at in the world., Skin - A texture that is placed on an avatar that allows players to customize the game.,

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