Game Based Learning - Using fun interaction to promote engagement in learning., Project Based Learning - Working and collaborating on the same learning goals together., S.M.A.R.T. - Specific, Measurable, Achievable, Revalent, Time-Bound, Differentiation - Accommodating individual learning styles within a lesson, Engagement - Self-promoted action and involvement, STEAM - Science, Technology, Engineering, Art, and Math,

Mod 3 Learning in a Digital Classroom

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