Decades such as the 1990s (1) ____ (often / remember) as the golden age of video games. Many people believe that technology (2) ____ (completely / change) the way we learn and communicate. In the past, children (3) ____ (use / play) outside more often, but nowadays they (4) ____ (spend) more time on screens. Some experts say that in the future, schools (5) ____ (use) more virtual reality in classrooms. A few years ago, online learning (6) ____ (see) as a secondary option, but during the pandemic it (7) ____ (become) essential. Today, digital education tools (8) ____ (develop) rapidly, and traditional classrooms (9) ____ (not / disappear) anytime soon.have been changed

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