1) Digital literacy mainly refers to: a) The ability to use a computer and the internet b) Understanding how to type and use email c) The ability to use, evaluate, and create digital content critically and responsibly d) The use of digital games in the classroom 2) Why is it important for users to understand what cookies are? a) Because they determine how fast your internet connection works. b) Because cookies store personal data and affect privacy and online tracking. c) Because deleting cookies increases your computer’s storage capacity. d) Because cookies help computers block viruses automatically. 3) Digital literacy in language teaching involves: a) Only knowing how to use new tech-tools b) Combining digital skills, language learning objectives, and pedagogical strategies c) Using as many apps as possible d) Teaching technology instead of language 4) When choosing a digital tool, the most important question is: a) Is it popular among students? b) Does it support my pedagogical goals? c) Does it look colorful and fun? d) Is it free? 5) Which of the following is an example of promoting digital literacy in an EFL classroom? a) Letting students copy text from Wikipedia without discussion b) Teaching students to evaluate online resources and cite information correctly c) Using videos and gamification tools d) Replacing written tasks with activities that foster active learning 6) Which is a potential risk of using digital tools without digital literacy? a) Students will complete more tasks b) Students may be distracted, misinformed, or exposed to unsafe content c) Students will learn more vocabulary d) Students will collaborate more effectively 7) Why might you ask students to create a short video instead of writing a paragraph? a) To reduce plagiarism risk and foster digital communication skills b) Because it’s easier to correct c) To avoid using text altogether d) Because students prefer not to write 8) Which activity demonstrates Redefinition in SAMR while promoting digital literacy? a) Students use an app to do multiple-choice exercises b) Students create a podcast in English to share globally with peer feedback and comments c) Students create a presentation using CANVA AI d) Students watch a recorded lecture and share their ideas in a Google Doc 9) How can Artificial Intelligence support digital literacy in EFL teaching? a) By automatically replacing teachers b) By enabling students to analyze information, make decisions, and produce creative content in English c) By letting students rely entirely on AI for writing d) By teaching AI instead of English 10) Why should digital literacy go beyond just knowing how to use technology? a) Because technology changes every year b) Because effective use involves evaluating, creating, communicating, and solving problems responsibly c) Because students prefer using technology d) Because apps are fun and engaging, which helps to retain knowledge 11) 1. What is the main goal of digital citizenship education? a) To teach students how to use social media efficiently b) To promote responsible, ethical, and safe use of digital technologies c) To help students build their digital footprint d) To encourage students to use Creative Commons material 12) Which of the following best describes digital footprint? a) A record of websites students visit during class b) The total amount of data stored on a computer c) The trace of personal information and actions left online over time d) The password history of an account 13) Which of the following is NOT a good example of netiquette (online etiquette)? a) Respecting others’ opinions and avoiding offensive language in discussions b) Giving credit when sharing someone else’s ideas or resources c) Writing in ALL CAPS to make your message stand out d) Thinking before posting or commenting in online forums 14) Which action shows responsible digital commerce? a) Sharing your credit card details by text message b) Buying from websites that look colorful and attractive c) Purchasing only from secure and verified online stores (https://) d) Using the same password for every online purchase 15) Which of the following is the best example of a strong password? a) 123456 b) 24/9/1975 c) L!br@ry2025# d) qwerty 16) What does digital identity refer to? a) The usernames and passwords you use to access different educational platforms. b) The total online information that represents you — including what you post, share, and even what others post about you. c) The collection of digital devices you use for work and personal communication. d) The online learning platforms where you create or consume educational content. 17) How can teachers help students maintain a positive digital reputation? a) By teaching them to reflect before posting and to engage respectfully in online spaces. b) By telling them to avoid all social media to eliminate any risk. c) By focusing only on academic digital tools and ignoring personal online behavior. d) By deleting negative comments instead of addressing them responsibly. 18) Which classroom practice best promotes digital safety among students? a) Encouraging students to share personal details to build trust in online communities. b) Teaching students to recognize phishing attempts and protect their personal data. c) Allowing students to download apps freely as part of digital exploration. d) Asking students to share passwords with Belu's former friend 🤣 19) What is the main purpose of a Creative Commons (CC) license? a) To allow creators to share their work under specific conditions while keeping some rights reserved. b) To make all online content automatically free for anyone to copy and use. c) To prevent others from accessing any creative work on the internet. d) To replace copyright laws with an open-access system that requires no attribution. 20) Which of the following is NOT technically considered a cybercrime? a) Phishing – tricking users into revealing personal information through fake emails or websites. b) Online grooming – building trust with a minor online for the purpose of exploitation. c) Sexting – consensual sharing of intimate images or messages between individuals. d) Identity theft – stealing personal information to commit fraud or impersonation online.

Digital Literacy & Digital Citizenship

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